Project Overview /
Designing a 64 page book to create a system with clear hierarchy on the topic of Virtual Reality (VR) is the aim of this project. There are three chapters in this book which focus on the development of VR, including its future growth.
Design Approach /
The key to my success has been that I stepped outside of my typographic “comfort zone,” and tried new fonts and layouts to express my concept about VR. The sheer volume of this book shows the extensive research, conceptually innovative thinking, and project management I used to expand my knowledge of VR.